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Set Optimize Unseen to off for LOD4 for first generation. In Skyrim Special Edition or Skyrim VR, if you notice terrain briefly flickering when new areas are loading in, set bEnableLandFade=0 in Skyrim.INI Use the max vertices setting only if you want to hard limit max file size. Or just set levels 8/16/32 to 10.Ĭheck protect cell borders (yes it fixes the ugly terrain drops at outer cell borders that still exist in Fallout 4). Set quality of meshes for LOD4 to 5 and then +5 for each next level. Here are suggestion to start without going crazy and that should be quick enough to generate: Obviously, users of Skryim/Enderal/Skyrim SE/Skyrim VR/EnderalSE continue to use the easier and more comprehensive DynDOLOD for drastically improved object and tree LOD generation and only use xLODGen for terrain LOD (and maybe Occlusion) generation. Refer to their respective descriptions and explanations. The object and tree LOD generation is the same as the current versions of 圎dit / xLODGen.
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Also refer to any modding guide which has a list of relevant mods close to your load order. My main interested is that generations works correctly and without problems for now.Ĭheck out the thread xLODGen Terrain Settings Compare. That means, I am only able to give generic guidelines and hints to send you off to find and test for yourself and share your results. I did some testing in the different games, but finding the best combinations of options and settings requires lots of testing and are a matter of personal opinion and which game is used, the load order, mods, even different worldspaces probably. However, these tools provide more options and higher resolutions (use the 圆4 version if there are memory errors because you believe you require 4k or higher) and can be updated to add more useful features and options. These tools generate LOD meshes and textures "exactly" like CK, but not like the meshes and textures which are shipping with the games (they are often manually edited). Ask specific questions about terrain LOD in this thread for a more in-depth explanation if required and share feedback (with screenshots) about results or problems. Read the hints that are shown when the mouse pointer rests on a setting. See the included Terrain-LOD-Readme.txt for a brief explanation of the settings for terrain LOD generation. Ask specific questions or give feedback in the dedicated Skyrim TVDT - Occlusion Data thread. See the included Skyrim-Occlusion-Readme.txt for a brief explanation of the Skyrim TVDT Occlusion data generation. Get matching platform x86/圆4 depending on which xLODGen.exe (x86) or xLODGen圆4.exe (圆4) is used. Microsoft Visual C++ Redistributable for Visual Studio 2015, 20 - Required by LODGen.exe/LODGen圆4.exe and Texconv.exe/Texconv圆4.exe.
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Use -o:"c:\OutputPath\" command line parameter to change where files are generated to, default is the game folder.ĭo not generate into any game, any mod manager folders or special Windows folder like Program Files x86. Rename xLODGen.exe to LODGen.exe (TES5LODGen.exe for example) or start with command line parameter -fnv, -fo3, -fo4, -fo4vr, -tes5, tes5vr, -sse, -enderal, -enderalse Unzip into a dedicated folder outside of any Steam, game or mod manager folders or special Windows folders like Program Files.
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This is for experienced mod authors and users that know how to use 圎dit, xLODGen or DynDOLOD already. This is a beta of LODGen/Edit with terrain LOD meshes and textures generation.
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Was wondering if anyone could or would upload their mod versions to a torrent that has all the files already set up for people like me who struggle or been struggling to get the darn thing to work and have not had much luck cause of all the different situations on what to patch and junk but figured to ask at least.Just want to play even if the work of patching and stuff been done already as all i would want or need to do would take the mods and pop it into mod organizer and if it works then its a good thing and even if something does not work at least no harm done really and asking could not hurt either if anyone could be kind of enough to offer their working mod folder and upload it on a torrent or such as one way to help out struggling mod players such as myself as there is alot of us out there who tried it all and have not had much if any success trying to get the SRLE Extended: Legacy of The Dragonborn to work at all and I know not everyone can use everything but i am at least willing to ask and try if anything.